在TerraExplorer中如何批量根据shape多边形对象创建TerrainModify对象?
其实,在Skyline中TerrainModify对象就是一个特殊类型Polygon对象,他们的Geometry是可以直接交换使用的;
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title></title> <script type="text/javascript"> function SelectShp() { try { var sg = CreateSGObj(); var iid = sg.ProjectTree.GetNextItem(sg.ProjectTree.RootID, 10); if (sg.ProjectTree.IsLayer(iid)) { var ilyr = sg.ProjectTree.GetLayer(iid); var gid = CreateGroup("地形修整"); for (var i = 0; i < ilyr.FeatureGroups.Polygon.Features.Count; i++) { var iGeometry = ilyr.FeatureGroups.Polygon.Features(i).Geometry; sg.Creator.CreateTerrainModifier(iGeometry, 0, 0, 1, gid); } } } catch (e) { alert(e); } } function CreateGroup(gname) { var sg = CreateSGObj(); var gid = sg.ProjectTree.FindItem(gname); if (gid != "" && gid != 0) { } else { gid = sg.ProjectTree.CreateGroup(gname, sg.ProjectTree.RootID); } return gid; } //------------------------------------------------------------ // 创建sgworld对象 赵贺 2013.09.11. //------------------------------------------------------------ function CreateSGObj() { var obj = $("sgworld"); if (obj == null) { obj = document.createElement(\'object\'); document.body.appendChild(obj); obj.name = "sgworld"; obj.id = "sgworld"; obj.classid = "clsid:3a4f9197-65a8-11d5-85c1-0001023952c1"; } return obj; } function $(id) { return window.document.getElementById(id); } </script> </head> <body> <input id="Button1" type="button" value="选择SHP" onclick="SelectShp()" /> </body> </html>
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